# Rendering Software Engineer - EA SPORTS™ UFC

**Company**: Electronic Arts
**Location**: Vancouver, British Columbia
**Work arrangement**: hybrid
**Experience**: senior
**Job type**: full-time
**Category**: Engineering
**Industry**: Technology
**Ticker**: EA
**Wikidata**: https://www.wikidata.org/wiki/Q173941

**Apply**: https://jobs.ea.com/es_ES/careers/JobDetail/Rendering-Software-Engineer-EA-SPORTS-UFC/215823?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/jobs/job_0644c299-440

## Description

Electronic Arts is a leading game development company that creates incredible entertainment experiences. The EA SPORTS UFC franchise offers an exciting MMA gaming experience for over 20 million players globally.

As a Rendering Software Engineer on the EA SPORTS UFC team in Vancouver, you will work on building technology for immersive, high-quality visuals across multiple platforms. Your responsibilities will include:

- Developing and maintaining rendering features, engine components, and tools

- Researching and implementing real-time rendering techniques

- Collaborating with Art and Design teams to turn visual goals into technical solutions

- Debugging, profiling, and optimizing CPU/GPU performance

To qualify, you will need:

- 3+ years of professional C++ development experience

- 2+ years working with real-time rendering engines

- Experience with DirectX 12, Vulkan, Metal, or similar APIs

- Experience with graphics debugging, profiling, optimization, multithreading, memory management, and PC or console development

- Experience developing or implementing real-time rendering techniques

- Experience in utilizing AI-assisted development tools to rapid prototype, accelerate execution, and automate workflows

The team works in a hybrid model, with three days per week onsite at the EAV Studio in Burnaby, British Columbia. You will report to the Senior Software Engineer.

Electronic Arts offers a range of benefits, including medical insurance, mental wellbeing support, pension plans, paid time off, family leave, free games, and more.

## Skills

### Required
- C++
- real-time rendering engines
- DirectX 12
- Vulkan
- Metal
- graphics debugging
- profiling
- optimization
- multithreading
- memory management
- PC or console development
- AI-assisted development tools

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Source: [Apply at jobs.ea.com](https://jobs.ea.com/es_ES/careers/JobDetail/Rendering-Software-Engineer-EA-SPORTS-UFC/215823?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
