# Principal Founding Engineer, AI-Native Product Incubation

**Company**: Electronic Arts
**Location**: UK
**Work arrangement**: remote
**Experience**: senior
**Job type**: full-time
**Category**: Engineering
**Industry**: Technology
**Ticker**: EA
**Wikidata**: https://www.wikidata.org/wiki/Q173941

**Apply**: https://jobs.ea.com/it_IT/careers/JobDetail/Principal-Founding-Engineer-AI-Native-Product-Incubation/216399?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/jobs/job_054e9333-19f

## Description

Electronic Arts is seeking an experienced Principal Founding Engineer to own the technology behind AI-native products. As a hands-on, full-stack role, you will architect products end-to-end, from backend services to web and native iOS and Android clients.

The future of entertainment is interactive, and Electronic Arts' Ventures Group plays a crucial role in building content, culture, and community that take the company Beyond Gaming. The focus is on how fans experience sport in their everyday lives, before, during, and after the live moment.

Responsibilities:

- Help own the technical architecture and direction of Ventures products end-to-end.

- Take new ideas from 0 to 1: build testable versions quickly to generate evidence, then harden what works for growth.

- Design, build, and operate scalable backend systems, including gRPC services, event streaming, and durable workflows.

- Build platform capabilities, such as social, predictions, and live content, that several products and existing EA games can share.

- Architect for scale and failure: fan-out cost, backpressure, idempotency, reconnect behaviour, data growth, and recovery.

- Design features end-to-end across service and client boundaries, including API and data contracts, real-time delivery, and local-first sync on mobile.

- Build with AI coding agents as a core part of your workflow, and own the tooling, guardrails, and review practices.

- Own production, including environments, deployments, infrastructure as code, observability, incident response, and the cost of cloud and third-party services.

- Release user-facing changes safely through feature flags, staged rollouts, and tested rollback plans.

- Integrate with EA platform services, such as identity, moderation, and security, and with third-party sports data and AI providers.

- Set the engineering standard for code review, testing, documentation, and architectural decisions.

- Partner with product and design to shape roadmaps, turning ideas into technical plans with clear trade-offs.

- Support and onboard new engineers joining the team, and share architecture patterns and AI-native practices.

Requirements:

- 10+ years of professional software engineering experience.

- Deep backend expertise designing, building, and operating scalable distributed systems.

- Experience with event-driven and real-time architectures.

- Strong data modelling across relational, document, and in-memory stores.

- Experience running production services in the cloud.

- Experience building software with AI coding agents.

- Enough web and mobile fluency to architect features end-to-end and review client designs.

- Proven ability to own a system end-to-end and make sound technical decisions independently.

## Skills

### Required
- Go
- gRPC
- Protocol Buffers
- event-driven architectures
- real-time architectures
- message streaming
- durable workflow engines
- data modelling
- cloud services
- AI coding agents
- web development
- mobile development

### Nice to have
- SwiftUI
- Kotlin
- Jetpack Compose
- React
- PostgreSQL
- Firestore
- Redis
- Google Cloud
- Kubernetes
- Pulumi
- Terraform
- OpenTelemetry

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Source: [Apply at jobs.ea.com](https://jobs.ea.com/it_IT/careers/JobDetail/Principal-Founding-Engineer-AI-Native-Product-Incubation/216399?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
