# Senior Technical Designer in Animation

**Company**: Epic Games
**Location**: Multiple Locations
**Work arrangement**: remote
**Experience**: senior
**Job type**: full-time
**Category**: Engineering
**Industry**: Technology
**Wikidata**: https://www.wikidata.org/wiki/Q739711

**Apply**: https://www.epicgames.com/site/careers/jobs/5814003004
**Canonical**: https://yubhub.co/jobs/job_03251af0-5ab

## Description

## Senior Technical Designer in Animation

We are seeking a highly skilled Senior Technical Designer in Animation to join our team working across various animation systems. As a Senior Technical Designer in Animation, you will use your animation sense and technical understanding of character animation to design and create gameplay animation systems that facilitate appealing, high-quality character motion.

### Key Responsibilities

- Creation of animation behavior tools/techniques/philosophies that allow the building of complex movement systems

- Design and implement animation state machines/behaviors and runtime solutions

- Work closely with the Animation, Design, and Programming departments to analyze, troubleshoot, and solve in-game animation implementation issues and animation-related technical challenges

- Closely collaborate with the animation leadership to maintain the style and quality bar for animations in the game

- Look for opportunities to improve the animation pipeline/workflow and help provide solutions for technical animation problems, including performing training and creating documentation for the animation team

### Requirements

- A strong animation sense with a clear understanding of realistic and stylized character motion and how to achieve them with modern animation methods

- Expertise with animation pipelines, including source content creation tools such as Maya, MotionBuilder, and the Unreal Engine, using our Control Rig toolset

- Exceptional problem-solving ability with strong written communication and teamwork skills

- Familiarity with gameplay animation tools and concepts, such as blend trees and state machines; experience with Unreal Engine Animation Blueprints is a plus

- Experience with AAA game development, preferably on a large team using an established game engine (internal or commercial); experience with Unreal Engine is a plus

- Self-motivation, a strong work ethic, and the ability to work independently

- Coding knowledge or experience with C++ is not required

This role is open to multiple locations in North America (excluding CA, NY, MA & WA).

## Skills

### Required
- animation
- character animation
- gameplay animation
- animation pipelines
- Maya
- MotionBuilder
- Unreal Engine
- Control Rig toolset
- problem-solving
- written communication
- teamwork
- game development
- AAA game development
- Unreal Engine Animation Blueprints
