# Senior Game Designer (AI)

**Company**: Electronic Arts
**Location**: Stockholm, Stockholm County
**Work arrangement**: hybrid
**Experience**: senior
**Job type**: full-time
**Category**: Design
**Industry**: Technology
**Ticker**: EA
**Wikidata**: https://www.wikidata.org/wiki/Q173941

**Apply**: https://jobs.ea.com/pl_PL/careers/JobDetail/Senior-Game-Designer/213810?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/jobs/job_0303f754-439

## Description

Electronic Arts is seeking a Senior Game Designer (AI) to create innovative AI systems enhancing player experiences in Battlefield. As part of the core AI team, you will solve complex design challenges and build player-focused systems in a collaborative environment.

Responsibilities:

- Design and implement AI systems for games, with a strong portfolio or shipped titles

- Advanced proficiency in game scripting languages such as Blueprints, C#, Lua, or similar

- Deep understanding of current trends in gaming, especially AI/NPC mechanics within the shooter genre

- Excellent documentation skills, with the ability to clearly communicate complex systems and design intent

- Proven ability to design holistic systems where multiple subsystems interact to create compelling gameplay experiences

- Comfortable with iterative design processes, incorporating feedback and refining systems to achieve high quality

- Experience working collaboratively with multidisciplinary teams across different locations

- Interest in or knowledge of historical combat and AI systems is a plus

Qualifications:

- Minimum of 5 years of professional experience in game design, with a focus on game systems and AI design

- Track record of creating games or innovative game concepts, ideally within the shooter genre

- Bachelor's degree or diploma in Game Design, Computer Science, Engineering, or a related field, or equivalent practical experience

- Genuine passion for the Battlefield franchise and a strong desire to contribute to its ongoing success

- Experience working with behaviour trees

- Player-focused mindset, always designing with the player experience as the top priority

- Proactive in staying up-to-date with industry trends, styles, and emerging technologies in game development

Benefits:

- Comprehensive approach to benefits programs, focusing on physical, emotional, financial, professional, and social well-being

- Locally tailored packages may include healthcare, mental health support, retirement savings, paid and family leaves, free games, and more

## Skills

### Required
- AI system design
- game scripting languages
- game design
- documentation
- holistic system design
- iterative design processes
- collaborative teamwork

### Nice to have
- behaviour trees
- player-focused mindset
- industry trends
- historical combat and AI systems

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Source: [Apply at jobs.ea.com](https://jobs.ea.com/pl_PL/careers/JobDetail/Senior-Game-Designer/213810?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
